
A spec bump in the middle of a product cycle? All the cool cats do it these days, even if they risk alienating customers who just bought what they thought was this year's flagship device. HTC has actually played this game for a while, first with the Sensation XE, which acted as a mid-term replacement for the original Sensation and now, with the One X+ which treads all over the One X's toes. However, with this latest handset, the manufacturer has some justification: the One X+ comes with 32GB or 64GB of internal storage, whereas the global One X maxed out at 32GB and the AT&T version was only 16GB. Since there's no microSD expansion on these phones, it's possible to argue that the One X+ is a sensible addition, which caters specifically to storage-hungry power users and audiophiles. (Note: We'll be reviewing the HSPA+ UK version of this handset here, and comparing it mainly to the HSPA+ One X. We'll test the US-destined LTE variant very soon.)
There are other improvements aside from the bigger storage option, of course. The NVIDIA Tegra 3 processor has had a speed bump to 1.7GHz -- perhaps in an effort to challenge the Galaxy S III's benchmarking might. There's a larger 2,100mAh battery to stay in step with that more power-hungry silicon; the front camera module has been replaced with a higher-res chip and better image processing; and, there's also some new audio circuitry to improve the speaker's sound quality. The One X+ also runs HTC's updated Sense 4+ skin, based on Jelly Bean, which will eventually arrive on older One-series phones as well. As for the rest of the spec sheet, all the good and not-so-good stuff from the One X has carried over -- the stunning 4.7-inch, 1,280 x 720 Super LCD2 display is still here, thank goodness, and so is the 8-megapixel f/2.0 rear camera. However, there's still only 1GB of RAM (LG and Samsung flagships boast double that). So, what's needed here is an upshot: if you haven't made the leap to a 2012 superphone just yet, how does the One X+ carry itself relative to its cheaper predecessor and the latest competition? Read on and we'll endeavor to find out.
The key selling point of the original One X has never been in doubt. It has a design flair that many other Android phones before and after have lacked, and although the One X+ is marginally heavier (at 135 grams versus 130 grams) it's still the same classy phone. A Gorilla Glass panel -- here upgraded to version 2 -- blends seamlessly into the curved, matte polycarbonate unibody and the overall effect is beautiful and durable in equal measure. Yes, the one-piece build precludes expandable storage and a switchable battery, which are major sacrifices for many users, but in return it rewards you with pleasant vibes every time you pick it up in the morning.
"The ratio of black to red is high enough that the phone never looks garish"
But even by this slightly superficial measure, the One X+ is not perfect. That's because it only comes in one color: matte black, with glimmers of red on the navigation buttons (especially when they light up), the camera ring and the Beats logo. The AT&T model is slightly sexier perhaps, with black accents instead of red, but there's still no sign of multi-hued love HTC has showered on its latest Windows Phones. If you're the fastidious type, you may also notice that this darker variant is slightly more smudge-prone than the lighter grey and white colors, and also the glossy black HTC logo at the back is something of a dirt trap. In case it helps, we've added some comparison photos from our previous hands-on session below.

In terms of the device's physical layout, there are no surprises. The face is adorned by three capacitive hardware buttons along the bottom (back, home and multitasking) plus the front camera and earpiece, with a somewhat discreet HTC logo just above the display. (Take note, Verizon, you fiends.) On the right-hand edge we have a good-sized volume rocker, while the power button sits on top beside the 3.5mm jack and the micro-USB port is the sole occupant of the left-hand edge. It's a good and functional layout, but folks with smaller hands may wish there was an easier-to-reach power button on the side instead of on the top (as with the Galaxy S III, for example). Shifting your grip to turn the phone on does become a habit, but it takes a while.
On the rear side, we find the protruding camera, which has become symbolic of HTC's top-end line, but which is still prone to scratching, with a small and not especially powerful LED flash to the side. There are charging points on the lower right for compatibility with a range of existing One X docks, and finally the loudspeaker at the very bottom. HTC tells us that a feedback amplifier has been added to this speaker to improve its sound output versus the One X, and indeed we found the speaker to be less prone to distortion when set to maximum volume. As our video review shows, the difference isn't huge, so don't go expecting miracles or hosting house parties without proper audio equipment.

We need to deal with that other big aspect of this phone's audio output: Beats. If you ever read our review of the HTC Sensation XE, which was the first phone to come with Beats Audio, then you'll know we didn't think much of it. As far as our tests showed back in 2011, it was basically an S-shaped EQ setting; it exaggerated certain bass and vocal frequencies and slightly boosted overall volume. This was enough to give listeners a wow effect with the right type of music, but the same effect (or better) could readily be achieved with any decent music player for Android.
But times have changed and the Beats we see on the One X+ is very different. For starters, it can be enabled or disabled regardless of what headphones you plug into the 3.5mm jack, so the old pretense of only coming to life with Dr. Dre-approved cans has been quietly forgotten. The marketing has improved slightly too. There's still plenty of misleading babble, such as the unfathomable claim that Beats delivers "studio-quality sound," but at least HTC doesn't put so much emphasis on Beats as a selling point any more, and it also gives slightly more clarity on what Beats actually provides -- e.g., a "deeper bass" and "crisper vocals."
The most ironic thing about Beats actually has to be this: despite the mellowed marketing, it's probably more useful on the One X+ than it ever has been. This is because it now comes with a really hefty increase in volume: in other words, max volume is substantially higher with Beats enabled, whereas in the past (for example on the One X) it increased by a much smaller proportion. So long as you can tolerate the exaggerated frequencies that come with it, this can be a big help if you want to play music through over-ear cans with above-average impedance.

The biggest photographic improvement with the One X+ is undoubtedly its front-facing camera. It's not the higher resolution (1.6 megapixels) that makes the difference -- in fact the final output image is still 1,280 x 720. The power of this shooter actually lies in the quality of the sensor and in the image processing hardware, which together make it a great tool for video chats and self-portraits. The image above speaks for itself, and not only is the shot on the right much clearer and more detailed, it also has a more natural pose thanks to the One X+'s new 3-2-1 countdown feature.
"There's still no ability to lock exposure and focus before re-framing a shot"
According to HTC, the rear camera hasn't evolved at all -- we're looking at exactly the same module as the One X. But having taken a number of shots and videos side by side with the two phones, we reckon the One X+ has a slight advantage thanks to its faster processor. In burst shot mode, the One X+ snapped 20 pictures in just three seconds, whereas the One X took five seconds. When starting a video recording, the One X+ got going a whole second faster, and its auto-focus seemed to respond quicker too.
Of course, extra speed in and of itself isn't going to give you better image quality, and it's in this area where we found the One X+ to be most disappointing, simply because it hasn't fixed any of the quirks present on the One X. For one, there's still no ability to lock exposure and focus before re-framing a shot. This is a big deal because it makes for erratic exposures that are largely outside of your control -- in fact, when trying to take an identical side-by-side shot with the One X and One X+ we found it virtually impossible to get the same exposure and focus on both cameras, not because one is better than the other but because they both seem to work primarily on luck.
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